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Job Description for 3D Generalist

  • Experience Required: 3-5 Years
  • Job Location: Mumbai
  • Mid-level experience in 3Ds Max modelling, animation ,lighting, texturing, and rendering in Arnold/vray/corona
  • Good Understanding of particles and simulations is a must
  • Should have a good knowledge of compositing in After effects / Nuke
  • Beginner level experience in AutoCAD with a basic understanding of drawings
  • Excellent communication skills in English
  • Excellent work ethics
  • Rises to the occasion
  • Knowledge of multimedia and/or graphics software, is an added advantage
  • Technical Skills: 3D Modelling/Detailing, 3D Spatial awareness, Mechanical aptitude required
  • Soft Skills: Strong mechanical aptitude, spatial awareness and attention to detail. Ability to look up and understand technical data. Critical thinking and strong reasoning skills. Strong collaboration and communication skills
  • Stays Current with technical trends and is ready to adopt new technology.
  • Open attitude towards learning new software and techniques beyond modelling in 3ds Max, such as emulation software, photo and video editing software, and 3d animation.
  • Bachelor’s degree minimum.
  • Certification in 3D education across multiple areas of study with a focus on tools, processes, and workflow is an added advantage.
  • A degree in Mechanical Engineering is an added advantage.
Work Samples
  • Portfolio of work samples demonstrating modelling, lighting, and rendering skills in 3ds Max and Arnold/vray/corona/ is required.
  • Submissions without a portfolio link or samples will not be considered.
  • Providing renders of systems to be used as Human Machine Interface (HMI).
  • Manipulating or Editing models from other 3d software’s such as Solid works or Google Sketch Up, etc. in 3ds Max.
  • Utilizing model, material, texture libraries for repeat equipment across various clients. Adds to model, material, and texture libraries when new equipment is created.
  • Managing all revisions to models and renders made throughout the life of the project.
  • Creating models in reference to photographs, images, video, screenshots, and/or .dwgs.
  • Logging time daily and daily communication with the manager and team.
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